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FQ12349THE EVERYDAY PLAY CLUB

Solo · FREE PLAY

Sokoban

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THE PLAYBOOK · FQ12349

Your guide to Sokoban

Bring your attention to one round of Sokoban. Push every crate onto a target. Look at what changes after your first action. Compare the starting position with the example in the Guide. Look at what changes after your first action.

Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.

A small practice goal

Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Notice the feedback after each input.

The goal to keep in mind

Push every crate onto a target. The feedback beside the game helps you follow the round. Notice how the game responds to your input.

The playing sequence

  1. Move through empty floor.
  2. Push one crate into empty space.
  3. Never pull or push two at once.
  4. Undo a deadlock and continue.

Using the playing area

Arrow keys or direction buttons. A careful first action helps you become familiar with the layout. Contact us with the game and device if a control does not respond.

One way to understand the rules

A crate in a non-target corner cannot be recovered by pulling. Focus on why the action is allowed, not only its outcome. Look for the relevant detail.

A mistake to avoid

Consider the player’s access behind crates. Check the rule before repeating the action. Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart.

Read these answers for extra help

While reading the Guide, what is the goal of Sokoban?

For clarity: Push every crate onto a target.

For this browser game, how do I control Sokoban?

Keep this in mind: Arrow keys or direction buttons.

For this browser game, what example helps explain Sokoban?

The key detail is this: A crate in a non-target corner cannot be recovered by pulling.

When I return, what should I watch out for in Sokoban?

Keep this in mind: Consider the player’s access behind crates.

While reading the Guide, what format does Sokoban offer?

Here is the relevant explanation: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.

For my first round, which play mode does Sokoban use?

The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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